You can buy Urban Chaos, today, from Steam. It’s only a fiver, is bound to get cheaper towards Christmas and may just be an exciting blast to the past for those of us who remember 1999 like it was yesterday. Now you can see the ultimate version of the game, on PC, for yourself. The console version had rough visuals – even on the Dreamcast – and the controls didn’t work as well as they should have done. It received mixed reviews at the time, despite its innovations. It’s no surprise it was ahead of its time, being created by ex-Bullfrog employees. It also allowed you to arrest criminals, a feature very rarely used in the time since. It boasts an open world and multiple playable characters – not bad for a game released before the PS2. Urban Chaos followed the story of D’arci Strern and Roger McIntyre as they try to clean up the mean streets of Union City. Originally made available for purchase on PC in 1999, console versions were released in the 2000. If you owned a PlayStation, PC or Dreamcast at the turn of the millennium, you’ll probably at least remember its striking lead character and its dark “urban jungle” setting. Popular title Urban Chaos has been re-released on Steam. Retrieved July 17, 2015.Author: Mat Growcott Category: News, PC News, Date: 15th October, 2013 ^ a b "Urban Chaos: Riot Response for Xbox Reviews".^ a b "Urban Chaos: Riot Response for PlayStation 2 Reviews"."Urban Chaos: Riot Response - XB - Review". "Urban Chaos: Riot Response - PS2 - Review". ^ a b "Urban Chaos: Riot Response Review".^ a b Villoria, Gerald (June 15, 2006).^ a b "- Japan Time! The Official Phantom Hourglass (JP) Thread ()"."Product: Rocksteady, Perforce Team For Urban Chaos". Urban Chaos: Riot Response is a first-person shooter video game developed by British games developer Rocksteady Studios and published by Eidos Interactive. "Product: ReplicaNet Debuts 5.5, Urban Chaos Licensing". Archived from the original on July 31, 2012. "Zero Tolerance overtaken by Urban Chaos". "Eidos comes under fire from developer over trademark issue". "Product: Havok Supports Wii, Next-Gen At E3". Perforce Software's Source Control Management (SCM) System was used to manage the game's source code, documents, and digital asset development. ReplicaNet was used to supply the software in the online and LAN multiplayer action. The game was developed using the Havok physics engine for in-game physics effects. Eidos later renamed their game Urban Chaos: Riot Response. Reiss, made a statement in which he held the copyright for the title Zero Tolerance, and also announced that he was working on an updated version of the 1994 Zero Tolerance under the same title which was being developed for the PlayStation Portable the statement alleged trademark infringement on Reiss' trademark and sent a " cease and desist" notice to Eidos Interactive in using the title Zero Tolerance. Technopop's former president and owner of its assets, Randel B. In October 2005, Eidos announced the project had become Zero Tolerance: City Under Fire for PlayStation 2, Xbox and PC, a first-person shooter following a member of an elite anti-gang unit who must defend a city under siege. Urban Chaos: Riot Response was known by three different names in development, it was first called Roll Call, a first-person shooter set in a run-down city in the near future.
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